Color-Managed 3D-Printing with highly Translucent Printing Materials
Measuring, Modeling, and Reproducing Material Appearance 2015
Measuring, Modeling, and Reproducing Material Appearance (MMRMA) <2, 2015, San Francisco, CA, USA>
Many 3D printing applications require the reproduction of an object's color in addition to its shape. One 3D printing technology, called multi-jetting (or poly-jetting), allows full color 3D reproductions by arranging multiple colored materials (UV curing photo-polymers) on a droplet level in a single object. One property of such printing materials is their high translucency posing new challenges for characterizing such 3D printers to create ICC proles. In this paper, we will first describe the whole color-managed 3D printing workflow and will then focus on measuring the colors of highly translucent printing materials. We will show that measurements made by spectrophotometers used in the graphic arts industry are systematically biased towards lower reflection. We will then propose a trichromatic camera-based approach for measuring such colors. Error rates obtained in comparison with spectroradiometric measurements for the same viewing conditions are within the interinstrument-variability of hand-held spectrophotometers used in graphic arts.
Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials
ACM Transactions on Graphics
Accurate color reproduction is important in many applications of 3D printing, from design prototypes to 3D color copies or portraits. Although full color is available via other technologies, multi-jet printers have greater potential for graphical 3D printing, in terms of reproducing complex appearance properties. However, to date these printers cannot produce full color, and doing so poses substantial technical challenges, from the shear amount of data to the translucency of the available color materials. In this article, we propose an error diffusion halftoning approach to achieve full color with multi-jet printers, which operates on multiple isosurfaces or layers within the object. We propose a novel traversal algorithm for voxel surfaces, which allows the transfer of existing error diffusion algorithms from 2D printing. The resulting prints faithfully reproduce colors, color gradients and fine-scale details.