Starting with version 2.14 instant3Dhub provides sharing and collaboration capabilities for multi user sessions. Based on a new service, different users and/or devices spread over the world are able to view and collaborate with the same data instantly. A session is shared by simply sending a link or scanning the QR-code instant3Dhub generates. Shared Sessions also provide a rich API to enable application developers to easily distribute their application data.
No Massive Data on the HoloLens without simplification? Doch! We are extending the existing instant3Dhub/naVis tech stack with a new C++/DX11 backend to enable massive CAD data on the MS HoloLens. We use a set of hybrid rendering techniques to calculate and stream visible elements to the client. The decoupled client synthesises new frames with a controlled triangle budget to maximize the end user experience. The scalable solution adapts to different network bandwidth situations and allows to render models of any size without any simplification on the HoloLens.
instant3Dhub's rendering technology has been extended to support the visualization of massive point cloud data. With the general ability of combining data from different sources, point cloud data can easily be mixed with massive CAD data enabling a huge variety of applications like retrofit, comparison methods or working with 3D scanning data.
Dataset: Pergamon Altar, Courtesy to CULTLAB3D
Remote Culling facilitates the visualization of the most complex model data on even low performaning devices. Using a server-side visibility computation only the actually visible geometry parts are loaded and rendered by the clients.
In 2017, two information terminals with touchscreens were installed on the Murinsel, an artificial island in the city of Graz, Austria. These terminals were put in place to inform tourists and locals alike about nearby attractions and events. The software, which has been running on the terminals, was developed as part of Andreas Halm’s master’s thesis, titled “touching knowledge”. In addition to matters of design and technical implementation, the thesis focuses primarily on placing the user at the center.